Animation Package for AS2

May 4th, 2005 by Thomas

Don’t know if you know this, but it seems pretty good! A whole bunch of animation classes, like MoveOnPath, MoveOnCurve, MoveOnCubicCurve, etc. which let you programmatically define splines to be used as runtime motion guides easing bouncing etc…

Haven’t used them yet, just had a quick glance.

Check it out

4 Responses to “Animation Package for AS2”

  1. Luis Says:

    It is very nice, I have used in the past but I got lost in the possibilities it gives you, most of the times you need much less that the package offers.

    There are some nice reusable bits and pieces in the package.

  2. Luis Says:

    By the way I think we should upload it to the cvs and start to use it :)

  3. Thomas Says:

    Yep, that’s right. I just wanted to look at it a bit more closely and compare with my own Animation classes and see if we need both (plus your animation classes) or if we can make a move to using only one… let’s wait a bit….

  4. Luis Says:

    They use quite a lot an old version of the Proxy that has been around there for a while since the introduction of the delegate class by Macromedia.

    This version of the Proxy has a small problem that is related with the use of eventListeners and the order of the arguments in the function created by the Proxy itself.

    The first argument in a function created by the proxy from an eventListener is going to be always the Object that dispatch the event to be listen.

    In some cases this could cause confusion when you have to read the arguments, because you will have to read them refering to arguments[index] rather than the name of the argument.

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