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	<title>Comments on: Developing Flight Lab</title>
	<link>http://www.blog.lessrain.com/developing-flight-lab/</link>
	<description>Lessrain Blog</description>
	<pubDate>Wed, 08 Feb 2012 15:39:38 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
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		<title>By: Thomas</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-139033</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Fri, 21 Aug 2009 10:10:40 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-139033</guid>
		<description>&lt;p&gt;@Bob thanks so much, we're happy you enjoy the game! Comments would be a great addition we'll keep it in mind if we're commissioned to extend Flight Lab.
Sorry for the inconvenience with the widget, it should be working again.&lt;/p&gt;

&lt;p&gt;In the meantime you might want to put your building skills to our follow-up project called Red Bull Soapbox Racer: http://www.redbullsoapboxracer.com/&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>@Bob thanks so much, we&#8217;re happy you enjoy the game! Comments would be a great addition we&#8217;ll keep it in mind if we&#8217;re commissioned to extend Flight Lab.<br />
Sorry for the inconvenience with the widget, it should be working again.</p>
<p>In the meantime you might want to put your building skills to our follow-up project called Red Bull Soapbox Racer: <a href="http://www.redbullsoapboxracer.com/" rel="nofollow">http://www.redbullsoapboxracer.com/</a></p>
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		<title>By: Bob</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-138987</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Mon, 10 Aug 2009 20:11:11 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-138987</guid>
		<description>&lt;p&gt;My son and I have enjoyed many hours of designing and flying planes together with Flugtag.  I only wish that there was some way for pilots/designers to leave comments on each other's work.  Few people seem to take the time to vote.   &lt;/p&gt;

&lt;p&gt;Any plans to make a version 2.0 of this program?  I'd buy it!  Beyond leaving comments, how cool would it be to be able to network and play with other users?  Imagine the airshows we could stage?  Or the dog fights (lol!) Other ideas: being able to get into the cockpit (i.e., change the view while flying so you are not limited to a spot-plane view) would be awesome.  I also have to wonder about offering alternate means of propulsion besides flapping wings.  I'll also add my 2 cents about getting rid of the stick planes :)&lt;/p&gt;

&lt;p&gt;Finally, do you realize that the FaceBook application no longer works?  I wonder if you can fix that?&lt;/p&gt;

&lt;p&gt;Again, thanks for making such a great game,
Monkeyboy &#38; Pickle&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>My son and I have enjoyed many hours of designing and flying planes together with Flugtag.  I only wish that there was some way for pilots/designers to leave comments on each other&#8217;s work.  Few people seem to take the time to vote.   </p>
<p>Any plans to make a version 2.0 of this program?  I&#8217;d buy it!  Beyond leaving comments, how cool would it be to be able to network and play with other users?  Imagine the airshows we could stage?  Or the dog fights (lol!) Other ideas: being able to get into the cockpit (i.e., change the view while flying so you are not limited to a spot-plane view) would be awesome.  I also have to wonder about offering alternate means of propulsion besides flapping wings.  I&#8217;ll also add my 2 cents about getting rid of the stick planes <img src='http://www.blog.lessrain.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Finally, do you realize that the FaceBook application no longer works?  I wonder if you can fix that?</p>
<p>Again, thanks for making such a great game,<br />
Monkeyboy &amp; Pickle</p>
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		<title>By: Philip Bulley</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-136765</link>
		<dc:creator>Philip Bulley</dc:creator>
		<pubDate>Sun, 06 Apr 2008 19:27:42 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-136765</guid>
		<description>&lt;p&gt;Can only imagine the co-ordination that went into this. As well as an A-Grade flash dev team, your project management peeps are now the envy of every other ad agency out there! Well done!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Can only imagine the co-ordination that went into this. As well as an A-Grade flash dev team, your project management peeps are now the envy of every other ad agency out there! Well done!</p>
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		<title>By: togota</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135984</link>
		<dc:creator>togota</dc:creator>
		<pubDate>Fri, 28 Mar 2008 18:16:57 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135984</guid>
		<description>&lt;p&gt;Great work. I want to learn this too&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Great work. I want to learn this too</p>
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		<title>By: pcsupport</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135899</link>
		<dc:creator>pcsupport</dc:creator>
		<pubDate>Mon, 17 Mar 2008 08:26:34 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135899</guid>
		<description>&lt;p&gt;Remove the people with the string planes. Give them there own category (planes that do not fly).  What a great game. Amazing game I'm addicted.
Amazing how far we have come. I remember playing Flight Simulator from SubLOGIC (1980's).&lt;/p&gt;

&lt;p&gt;Keep up the Great work&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Remove the people with the string planes. Give them there own category (planes that do not fly).  What a great game. Amazing game I&#8217;m addicted.<br />
Amazing how far we have come. I remember playing Flight Simulator from SubLOGIC (1980&#8217;s).</p>
<p>Keep up the Great work</p>
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		<title>By: Ade Rowbotham</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135751</link>
		<dc:creator>Ade Rowbotham</dc:creator>
		<pubDate>Sun, 09 Mar 2008 09:17:35 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135751</guid>
		<description>&lt;p&gt;Great work. Being partial to a bit of an Actionscript myself, I can begin to imagine how much thought, planning and technical know-how went into making this a success. And making it a solid app too.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Great work. Being partial to a bit of an Actionscript myself, I can begin to imagine how much thought, planning and technical know-how went into making this a success. And making it a solid app too.</p>
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		<title>By: Andrei Potorac</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135740</link>
		<dc:creator>Andrei Potorac</dc:creator>
		<pubDate>Sat, 08 Mar 2008 16:56:14 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135740</guid>
		<description>&lt;p&gt;Guys, this is amazing! What a pity Flash isn't going to be on the iPhone soon, I can't even imagine what we, the Flash community, would develop for it.  :(&lt;/p&gt;

&lt;p&gt;I'm blown away by this product! :o&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Guys, this is amazing! What a pity Flash isn&#8217;t going to be on the iPhone soon, I can&#8217;t even imagine what we, the Flash community, would develop for it.  <img src='http://www.blog.lessrain.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>I&#8217;m blown away by this product! <img src='http://www.blog.lessrain.com/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /> </p>
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		<title>By: hawken king</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135739</link>
		<dc:creator>hawken king</dc:creator>
		<pubDate>Sat, 08 Mar 2008 10:45:39 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135739</guid>
		<description>&lt;p&gt;this game totally blew my socks off. I've been playing it long into the night.&lt;/p&gt;

&lt;p&gt;to fix the thin planes issue, you could make sure the 3 parts of the plane have to intersect. It's gonna banish a few of the creative ones, but it wall also drastically reduce the flight time on the G-String planes.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>this game totally blew my socks off. I&#8217;ve been playing it long into the night.</p>
<p>to fix the thin planes issue, you could make sure the 3 parts of the plane have to intersect. It&#8217;s gonna banish a few of the creative ones, but it wall also drastically reduce the flight time on the G-String planes.</p>
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		<title>By: Red Bull Flugtag &#124; Psyked</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135688</link>
		<dc:creator>Red Bull Flugtag &#124; Psyked</dc:creator>
		<pubDate>Wed, 05 Mar 2008 22:56:46 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135688</guid>
		<description>&lt;p&gt;[...] you&#8217;ve had a play, you might want to check out LESS RAIN, or the lessrain blog article about developing the Flugtag site. Share [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[&#8230;] you&#8217;ve had a play, you might want to check out LESS RAIN, or the lessrain blog article about developing the Flugtag site. Share [&#8230;]</p>
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		<title>By: Carsten Schneider</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135663</link>
		<dc:creator>Carsten Schneider</dc:creator>
		<pubDate>Wed, 05 Mar 2008 07:07:06 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135663</guid>
		<description>&lt;p&gt;We're aware of the stick planes flooding the highscores, and working on a fix. The aim was to allow flying almost any creation, not just those that look like actual planes.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>We&#8217;re aware of the stick planes flooding the highscores, and working on a fix. The aim was to allow flying almost any creation, not just those that look like actual planes.</p>
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		<title>By: abbas</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135641</link>
		<dc:creator>abbas</dc:creator>
		<pubDate>Tue, 04 Mar 2008 18:37:33 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135641</guid>
		<description>&lt;p&gt;i just checked out the highscore list and found that 
the top scores are crab designs
how it possible those airplanes fly they look like strings
the flying engine should fall them
it is really creative website 
but those top higscore airplanes agrrrrrrrrrh&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>i just checked out the highscore list and found that<br />
the top scores are crab designs<br />
how it possible those airplanes fly they look like strings<br />
the flying engine should fall them<br />
it is really creative website<br />
but those top higscore airplanes agrrrrrrrrrh</p>
]]></content:encoded>
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		<title>By: Daniel</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135502</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 28 Feb 2008 10:07:46 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135502</guid>
		<description>&lt;p&gt;Awesome work guys! I love it!!! I did some PV3D work and can imagine these "looks simple - is very hard work" - issues! Congratulation!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Awesome work guys! I love it!!! I did some PV3D work and can imagine these &#8220;looks simple - is very hard work&#8221; - issues! Congratulation!</p>
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		<title>By: Red Bull Flight Lab &#171; Papervision3D</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135447</link>
		<dc:creator>Red Bull Flight Lab &#171; Papervision3D</dc:creator>
		<pubDate>Wed, 27 Feb 2008 18:07:22 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135447</guid>
		<description>&lt;p&gt;[...] If you&#8217;re interested in more details, they have an article about the whole development process here. [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[&#8230;] If you&#8217;re interested in more details, they have an article about the whole development process here. [&#8230;]</p>
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		<title>By: Carsten Schneider</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135406</link>
		<dc:creator>Carsten Schneider</dc:creator>
		<pubDate>Wed, 27 Feb 2008 08:15:59 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135406</guid>
		<description>&lt;p&gt;Generally, work was split between the Tokyo and the Berlin office. In Tokyo we developed the components for modeling the airplanes, i.e. drawing outlines and transforming them into actual 3D models, texture mapping, etc., and the Papervision parts, the 3D preview and the actual game (which is not based on the WOW engine, btw).&lt;/p&gt;

&lt;p&gt;The project was then put together by the Berlin team, who took care of building the actual site and integrating the building tool and the game. Here, work was split into separate modules - creating overall structure and main navigation, channel navigation, painter, hangar, highscore table, and the registration forms. These parts where developed half simultaneously, half sequentially.&lt;/p&gt;

&lt;p&gt;Our partner Signal7 developed database, back-end, and user administration, and Luis added the PaperDude(TM) pilot avatars and mo-cap parsing.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Generally, work was split between the Tokyo and the Berlin office. In Tokyo we developed the components for modeling the airplanes, i.e. drawing outlines and transforming them into actual 3D models, texture mapping, etc., and the Papervision parts, the 3D preview and the actual game (which is not based on the WOW engine, btw).</p>
<p>The project was then put together by the Berlin team, who took care of building the actual site and integrating the building tool and the game. Here, work was split into separate modules - creating overall structure and main navigation, channel navigation, painter, hangar, highscore table, and the registration forms. These parts where developed half simultaneously, half sequentially.</p>
<p>Our partner Signal7 developed database, back-end, and user administration, and Luis added the PaperDude(TM) pilot avatars and mo-cap parsing.</p>
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		<title>By: trân</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135376</link>
		<dc:creator>trân</dc:creator>
		<pubDate>Tue, 26 Feb 2008 12:21:17 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135376</guid>
		<description>&lt;p&gt;Very very impressive ! great job !
How did you manage the flash developpers working on the project (i e division of the differents tasks) ? Were there one or more on 3d-papervision effect, others on usual developping ?
Or was is all programmed by one amazing flash guru ??? :o)&lt;/p&gt;

&lt;p&gt;Anyway, I hope to see more and more amazing flash sites from you.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Very very impressive ! great job !<br />
How did you manage the flash developpers working on the project (i e division of the differents tasks) ? Were there one or more on 3d-papervision effect, others on usual developping ?<br />
Or was is all programmed by one amazing flash guru ??? :o)</p>
<p>Anyway, I hope to see more and more amazing flash sites from you.</p>
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		<title>By: Red Bull Flugtag Flight Lab - Potentialet i Papervision &#183; omFlash();</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135314</link>
		<dc:creator>Red Bull Flugtag Flight Lab - Potentialet i Papervision &#183; omFlash();</dc:creator>
		<pubDate>Fri, 22 Feb 2008 10:45:42 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135314</guid>
		<description>&lt;p&gt;[...] du kan læse lidt om udfordringer i forbindelse med udviklingen af spillet her: Developing Flight Lab   Tags: Papervision, Red Bull Del:These icons link to social bookmarking sites where readers can [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[&#8230;] du kan læse lidt om udfordringer i forbindelse med udviklingen af spillet her: Developing Flight Lab   Tags: Papervision, Red Bull Del:These icons link to social bookmarking sites where readers can [&#8230;]</p>
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		<title>By: Wim Vanhenden</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135270</link>
		<dc:creator>Wim Vanhenden</dc:creator>
		<pubDate>Thu, 21 Feb 2008 11:56:09 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135270</guid>
		<description>&lt;p&gt;Guys,&lt;/p&gt;

&lt;p&gt;This is amazing...
I already know what the site of the year should be :-)&lt;/p&gt;

&lt;p&gt;If you don't mind, I have a couple of more questions:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Did you use the WOW engine?&lt;/li&gt;
&lt;li&gt;In terms of development between october 2007 and now with how many people was that?&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Anyway, very very nice work. It's nice to see people pushing flash to the edge and succeeding :-)&lt;/p&gt;

&lt;p&gt;Cheers!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Guys,</p>
<p>This is amazing&#8230;<br />
I already know what the site of the year should be <img src='http://www.blog.lessrain.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>If you don&#8217;t mind, I have a couple of more questions:</p>
<ol>
<li>Did you use the WOW engine?</li>
<li>In terms of development between october 2007 and now with how many people was that?</li>
</ol>
<p>Anyway, very very nice work. It&#8217;s nice to see people pushing flash to the edge and succeeding <img src='http://www.blog.lessrain.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Cheers!</p>
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		<title>By: Carsten Schneider</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135241</link>
		<dc:creator>Carsten Schneider</dc:creator>
		<pubDate>Thu, 21 Feb 2008 01:55:54 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135241</guid>
		<description>&lt;p&gt;It's a bit difficult to answer your question about development time. &lt;/p&gt;

&lt;p&gt;The original idea dates back as far as winter 2006, and we started prototyping a proof of concept in spring 2007. This was just a very early version of the builder, and also included evaluating flight simulator software.&lt;/p&gt;

&lt;p&gt;Full scale development started October 2007. Development slowed down a bit over the Christmas period, and the last month we've only been trying to tie loose ends together.&lt;/p&gt;

&lt;p&gt;I hope this sort of answers your question. To give you an exact number of month is impossible, since we've also been busy with other projects running in parallel.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>It&#8217;s a bit difficult to answer your question about development time. </p>
<p>The original idea dates back as far as winter 2006, and we started prototyping a proof of concept in spring 2007. This was just a very early version of the builder, and also included evaluating flight simulator software.</p>
<p>Full scale development started October 2007. Development slowed down a bit over the Christmas period, and the last month we&#8217;ve only been trying to tie loose ends together.</p>
<p>I hope this sort of answers your question. To give you an exact number of month is impossible, since we&#8217;ve also been busy with other projects running in parallel.</p>
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		<title>By: ed</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135233</link>
		<dc:creator>ed</dc:creator>
		<pubDate>Wed, 20 Feb 2008 16:39:34 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135233</guid>
		<description>&lt;p&gt;Same question as Matt. How Long does it take to build something like this?&lt;/p&gt;

&lt;p&gt;6-8 months, a year, more?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Same question as Matt. How Long does it take to build something like this?</p>
<p>6-8 months, a year, more?</p>
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		<title>By: Juan</title>
		<link>http://www.blog.lessrain.com/developing-flight-lab/#comment-135227</link>
		<dc:creator>Juan</dc:creator>
		<pubDate>Wed, 20 Feb 2008 15:28:36 +0000</pubDate>
		<guid>http://www.blog.lessrain.com/developing-flight-lab/#comment-135227</guid>
		<description>&lt;p&gt;GUY YOU WENT BEYOND!, INCREDIBLE!!!  &lt;/p&gt;

&lt;p&gt;Congratz, this is groundbreaking.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>GUY YOU WENT BEYOND!, INCREDIBLE!!!  </p>
<p>Congratz, this is groundbreaking.</p>
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