Papervision3D 1.5 (AS3) Official Release
July 21st, 2007 by TorstenSo now it’s official. The latest release of Papervision3D comes with merged and cleaned code, new objects and materials, interactive materials and performance updates.
John Grden gives an overview of the change list:
- Optimized main render loop.
- Implemented ‘plugable’ face culler - 1 extra available at this time.
- Moved rendering from Face3D to materials, adjusted all current materials to override drawFace3D().
- New Materials : BitmapWire, BitmapColor, and CompositeMaterial (add multiple materials to this one single material).
- Moved all instances to their respective classes…fixed stars, vertices and DisplayObject3D to do so.
- Face normals are implemented.
- BitmapFileMaterial bug fixed - if used more than once, bitmap was displayed flat within the model’s body.
- Added progress events to BitmapFileMaterial and Collada objects
- Integrated InteractiveScene3D to 1.5
- Added Interactive materials for use with InteractiveScene3D - makes displayObjects that use an interactive material dispatch mouse events via InteractiveSceneManager.
Have a look at the Demo and Download Papervision3D 1.5
And now let’s have a closer look at it. Thanks papervision!



July 23rd, 2007 at 10:48 am
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